Browsing all articles tagged with AgentFX

Agency9 at GDC

Posted Posted by khashayar in News     Comments Comments Off
Mar
8

San Francisco, California / Luleå, Sweden, March 8, 2005: Agency9, a successful company in northern Sweden, is the first in the world to offer an entirely platformindependent 3D engine for advanced real-time 3D graphics. The AgentFX 3D engine is one of the most powerful 3D development platforms in the world.

“Agency9 is an excellent example of how high-tech research can be further developed into strong business concepts and worldleading products. Developed using Java technologies, the AgentFX engine truly enables high performance, cross platform game development.™, said Chris Melissinos, Chief Gaming Officer at Sun Microsystems, Inc.

Agency9 will be parting up with SUN Microsystems, Inc. during GDC at Moscone Center in San Francisco to demonstrate Megacorps™ Online, an award winning action game based on AgentFX™. The game utilizes high-end features like real-time shadows, dynamic lightings and skeleton animations. It can be played on PC Windows, Mac OSX, Linux and Unix systems. The game can also be launched directly through the internet.

“Our mission is to provide game developers with platform-independent 3D engine, allowing them to shortening their time to market. This way they can focus all their creativity on creating smarter and better games instead of redevelopment for each platform.”, said Khashayar Farmanbar, CEO of Agency9.

Using AgentFX, new games can be directly commercialized and tested via the Internet, providing a real boost for both business and product development.

“Agency9’s professionalism and competence help us and other game developers to achieve our goals on time and within budget.”, said Nigel Papworth, Lead Game Designer at 258 productions.

For screen shots of Megacorpsonline refer to: http://www.megacorpsonline.com

AgentFX 2.1 released

Posted Posted by khashayar in News     Comments Comments Off
Jan
17

Luleå, Sweden, January 17, 2005: AgentFX 3D-engine offers true platform independence, making the applications based on it directly available on Microsoft’s Windows, Mac OS X, Linux and UNIX platforms. The applications and games based on AgentFX are also immediately ready for use on web sites. AgentFX helps developers to cut their development time and costs by up to 40%, eliminating the need for redevelopment of applications and games for each platform.

“The use of AgentFX allows our customers to launch their applications and games on a wide variety of platforms, but only carry the development costs of one platform”, says Khashayar Farmanbar, CEO of Agency9.

The new version, AgentFX 2.1, comes with a totally new license form, making a beneficial offer to many SME’s working with visualisations and 3D entertainment.

“We want to empower small developers to use a high-end fully-fledged 3D-engine at a reasonable cost. When we started, our goal was to make the web fun. Now we make it possible for all developers to create fun games and applications with state-of-the-art graphics and make it available on the web and all platforms”, says Khashayar Farmanbar, CEO of Agency9.

Some technical updates:

  • Rewrite and major update of the scengraph (render package).
  • Improved support for vertex and pixel shaders using Cg-language.
  • Resource-based Input/Out for use with Java™ Webstart.
  • New input system.

AgentFX 2 beta 1 released

Posted Posted by khashayar in News     Comments Comments Off
Jul
20

Luleå, Sweden, July 20, 2004: AgentFX™ 2 is a competent 3D-engine developed in pure Java using the OpenGL API. The engine offers a clean interface for developers and comes with a large variety of features such as dynamic lighting, octree spatial subdivision, portal system and a state-of-the-art character animation system with skeleton-based animations. AgentFX 2 Platform boosts profitability, increases market penetration and brings high availability to the high-end 3D-market.

“The use of AgentFX 2 gives high availability on many platforms, as the product is ready for use directly on PC, Macintosh and Linux platforms. The application can also easily be moved to the web, without any delays, a platform transition that is impossible with traditional techniques on the market.” Says Khashayar Farmanbar, CEO of Agency9 as a comment to the high availability offered by the AgentFX 2.

Applications and games can be developed for more than one platform at once. For example the same application can be run on Macintosh, Linux as well as Microsoft Windows based PCs. This offer shorter time-to-market and boosts profitability. It also frees resources and allows developers to concentrate on quality.

Luleå University of Technology (LTU) has chosen Agency9 to be their partner for educations within advanced 3D graphics and Virtual Reality. LTU is currently using AgentFX 2.

“Agency9 is world-leading with their graphics engine based on Java. The engine is fast and easy to use for a wide variety of applications, all from games to industrial simulation applications. We are very pleased to cooperate with Agency9 in order to offer our students technically advanced and challenging courses within Virtual Reality.” Says Ph.D. Kåre Synnes, head of the Institution for Media Technology at LTU.

About Agency9:

Agency9 is a Swedish computer game developer headquartered in Luleå in Northern Sweden. Agency9 offer software engines for visualizations and surround audio. The company’s flagship product AgentFX 2 is a high-performance platform-independent 3D-engine. The engine is used in a variety of products such as games and research studies about virtual environment. AgentFX 2 uses the OpenGL API and is developed purely in Java. It offers a clean interface for developers and boosts profitability, increases market penetration and leads to high availability.

http://www.agency9.com

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