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Agency9 at GDC

Posted Posted by khashayar in News     Comments Comments Off
Mar
8

San Francisco, California / Luleå, Sweden, March 8, 2005: Agency9, a successful company in northern Sweden, is the first in the world to offer an entirely platformindependent 3D engine for advanced real-time 3D graphics. The AgentFX 3D engine is one of the most powerful 3D development platforms in the world.

“Agency9 is an excellent example of how high-tech research can be further developed into strong business concepts and worldleading products. Developed using Java technologies, the AgentFX engine truly enables high performance, cross platform game development.™, said Chris Melissinos, Chief Gaming Officer at Sun Microsystems, Inc.

Agency9 will be parting up with SUN Microsystems, Inc. during GDC at Moscone Center in San Francisco to demonstrate Megacorps™ Online, an award winning action game based on AgentFX™. The game utilizes high-end features like real-time shadows, dynamic lightings and skeleton animations. It can be played on PC Windows, Mac OSX, Linux and Unix systems. The game can also be launched directly through the internet.

“Our mission is to provide game developers with platform-independent 3D engine, allowing them to shortening their time to market. This way they can focus all their creativity on creating smarter and better games instead of redevelopment for each platform.”, said Khashayar Farmanbar, CEO of Agency9.

Using AgentFX, new games can be directly commercialized and tested via the Internet, providing a real boost for both business and product development.

“Agency9’s professionalism and competence help us and other game developers to achieve our goals on time and within budget.”, said Nigel Papworth, Lead Game Designer at 258 productions.

For screen shots of Megacorpsonline refer to: http://www.megacorpsonline.com

AgentFX 2.1 released

Posted Posted by khashayar in News     Comments Comments Off
Jan
17

Luleå, Sweden, January 17, 2005: AgentFX 3D-engine offers true platform independence, making the applications based on it directly available on Microsoft’s Windows, Mac OS X, Linux and UNIX platforms. The applications and games based on AgentFX are also immediately ready for use on web sites. AgentFX helps developers to cut their development time and costs by up to 40%, eliminating the need for redevelopment of applications and games for each platform.

“The use of AgentFX allows our customers to launch their applications and games on a wide variety of platforms, but only carry the development costs of one platform”, says Khashayar Farmanbar, CEO of Agency9.

The new version, AgentFX 2.1, comes with a totally new license form, making a beneficial offer to many SME’s working with visualisations and 3D entertainment.

“We want to empower small developers to use a high-end fully-fledged 3D-engine at a reasonable cost. When we started, our goal was to make the web fun. Now we make it possible for all developers to create fun games and applications with state-of-the-art graphics and make it available on the web and all platforms”, says Khashayar Farmanbar, CEO of Agency9.

Some technical updates:

  • Rewrite and major update of the scengraph (render package).
  • Improved support for vertex and pixel shaders using Cg-language.
  • Resource-based Input/Out for use with Java™ Webstart.
  • New input system.

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