Browsing all articles tagged with Launch

Madlix Publisher

Posted Posted by khashayar in News     Comments Comments Off
Jun
20

We are now introducing the Madlix web publisher. Now you can publish your 3D models direct here on madlix. Check out the publisher page for more information. If you have the old version installed, please uninstall it before installing the new publisher. A faster version of madlix is also released. The loading time has been reduced to half. It also contains a number of improvements.

Check it out at:
www.madlix.com

AgentFX 2.4 Enhances Content Path

Posted Posted by khashayar in News     Comments Comments Off
Feb
3

Luleå, Sweden, February 3, 2006: Agency9 today announced the immediate release of the new version of their 3D-engine, AgentFX™. AgentFX is a powerful 3D engine available on multiple platforms. It is used in entertainment, industrial and defence applications.

Version 2.4 enhances the content path, making it smooth for transition of content assets from a various digital content creation tools, such as Maya®, 3D Studio Max® and Blender into AgentFX. This is done by support of the COLLADA v1.3 format. The engine also features automatic COLLADA XML scheme validation. Following is a list of import features support from the COLLADA format:
- Mesh
- Material
- Textures
- Multitexturing
- Dynamic lights
- Baked lights (ie pre-calculated ray-traced lights)
- Rigid-body animation
- Bone animation
- Camera animation
- Light animation

AgentFX v2.4 supports a new scripting architecture for developing vertex and fragment shaders, using the Cg language. Shaders can easily be scripted and plugged into the system. Other upgrades include:
- Picking
- Render-to-texture
- Massively added documentation in the API Specifications
- Added examples with source code
- How-to manuals.

Pricing and Availability

AgentFX is immediately available for licensing. The product is available for Windows (XP, 2000, ME, 98), Mac OS X, Linux systems, BSD systems, SUN™ Solaris™ and Java™ platforms. Documentation and manuals are available in English.

About Agency9

Agency9 is provider of technology and solutions for 3D real-time visualization. For more information, visit www.agency9.se

About COLLADA™

COLLADA is a COLLAborative Design Activity for establishing an open standard Digital Asset schema for interactive 3D applications. For more information, visit www.collada.org

AgentFX 2.1 released

Posted Posted by khashayar in News     Comments Comments Off
Jan
17

Luleå, Sweden, January 17, 2005: AgentFX 3D-engine offers true platform independence, making the applications based on it directly available on Microsoft’s Windows, Mac OS X, Linux and UNIX platforms. The applications and games based on AgentFX are also immediately ready for use on web sites. AgentFX helps developers to cut their development time and costs by up to 40%, eliminating the need for redevelopment of applications and games for each platform.

“The use of AgentFX allows our customers to launch their applications and games on a wide variety of platforms, but only carry the development costs of one platform”, says Khashayar Farmanbar, CEO of Agency9.

The new version, AgentFX 2.1, comes with a totally new license form, making a beneficial offer to many SME’s working with visualisations and 3D entertainment.

“We want to empower small developers to use a high-end fully-fledged 3D-engine at a reasonable cost. When we started, our goal was to make the web fun. Now we make it possible for all developers to create fun games and applications with state-of-the-art graphics and make it available on the web and all platforms”, says Khashayar Farmanbar, CEO of Agency9.

Some technical updates:

  • Rewrite and major update of the scengraph (render package).
  • Improved support for vertex and pixel shaders using Cg-language.
  • Resource-based Input/Out for use with Java™ Webstart.
  • New input system.

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